Paperback / softback
October 20, 2015
9781421417974
English
304
117667
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12
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0.74 Inches (US)
.9 Pounds (US)
$34.95 USD, £26.00 GBP
v2.1 Reference
Electronic book text
November 24, 2015
9781421417981
9781421417974
English
304
117667
10
12
9.00 Inches (US)
6.00 Inches (US)
$34.95 USD, £26.00 GBP
v2.1 Reference

Narrative as Virtual Reality 2

Revisiting Immersion and Interactivity in Literature and Electronic Media

Is there a significant difference between engagement with a game and engagement with a movie or novel? Can interactivity contribute to immersion, or is there a trade-off between the immersive "world" aspect of texts and their interactive "game" dimension? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality 2, the questions raised by the new interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions.

Approaching the idea of virtual reality as a metaphor for total art, Ryan applies the concepts of immersion and interactivity to develop a phenomenology of narrative experience that encompasses reading, watching, and playing. The book weighs traditional literary narratives against the new textual genres made possible by the electronic revolution of the past thirty years, including hypertext, electronic poetry, interactive drama, digital installation art, computer games, and multi-user online worlds like Second Life and World of Warcraft.

In this completely revised edition, Ryan reflects on the developments that have taken place over the past fifteen years in terms of both theory and practice and focuses on the increase of narrativity in video games and its corresponding loss in experimental digital literature. Following the cognitive approaches that have rehabilitated immersion as the product of fundamental processes of world-construction and mental simulation, she details the many forms that interactivity has taken—or hopes to take—in digital texts, from determining the presentation of signs to affecting the level of story.

About the Author

Marie-Laure Ryan is an independent scholar and the coeditor of The Johns Hopkins Guide to Digital Media.

Reviews

"The revised structure of this second edition helps us navigate the various stops on the tour of virtual narratives on which Ryan energetically and lucidly leads us. As with the first edition, this should be vital reading for anyone interested in fiction and technology, and the technologies of fiction."

- British Society for Literature and Science
Johns Hopkins University Press
From 13 To 17

9781421417974 : narrative-as-virtual-reality-2-ryan
Paperback / softback
304 Pages
$34.95 USD
9781421417981 : narrative-as-virtual-reality-2-ryan
Electronic book text
304 Pages
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Other Titles by Marie-Laure Ryan

The Johns Hopkins Guide to Digital Media

edited by Marie-Laure Ryan, Lori Emerson, Benjamin J. Robertson
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Other Titles in Literary theory

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$94.95 USD - Hardback
$34.95 USD - Paperback / softback
$34.95 USD - Electronic book text

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$59.95 USD - Hardback
$34.95 USD - Electronic book text
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Dec 2020 - Johns Hopkins University Press
$94.95 USD - Hardback
$34.95 USD - Paperback / softback
$34.95 USD - Electronic book text